Games take time to make.

The tooling is unnecessarily complex.

But it does not have to be...

We are here to show the industry there is still hope for small game developers to make phenomenal games. It is in our best interest to create tools and provide a space for developers to activate their potential without the burden of overly generic and over-engineered game engines that deceive developers into false hope life jackets keep them afloat in dire situations.

Our games stand out in their simplicity and focus, ensuring that every element serves a purpose and contributes to the overall experience. We deliberately steer clear of unnecessary bloat and features that can weigh down development, opting instead for a streamlined approach that allows us to refine our envisioned goals iteratively. This commitment to clarity and efficiency is at the core of our philosophy, reflecting our dedication to supporting small game developers and fostering an environment where creativity and innovation can truly flourish.

Our efforts do not end with empty words:

V4K. Envision. Prototype. Perfect. Our go-to framework for game development is fully hackable, FOSS! [v4k.dev]

librg. A lightweight library that serves as a middleware between data-transferring libraries (networking, file-streaming, etc.) and core application/game logic. [librg@github]

zpl ecosystem. Family of C99 single-header libraries that help developers write better software with ease. [zpl@github]

NEON SLAYER. Our first game we have developed that delivers an action-packed, tron-inspired, and neon-fueled experience. Slay or be slain in a deathmatch arena! [[email protected]]

eco2d. Experimental set of games made and a platform to R&D gameplay ideas. A playable sandbox with ease of extensibility and built with performance in mind. [[email protected]]

zpl.texed. A cross-platform stack-based image generation tool suitable for prototyping textures with pixel art aesthetics. [[email protected]]

zpl.track. A cross-platform event tracker that can send your event data to a UDP echo server. You can then pipe the telemetry data to any destinations desired. It aims to be very minimalist and easy to integrate. [zpl.track@github]

Would you like to learn more?

Did we spark an interest in shaping the future? We take collaboration very seriously. You can say , and we will be happy to respond!

venturing onwards with 💖